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How Microsoft changed the gaming industry

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How Microsoft changed the gaming industry Empty How Microsoft changed the gaming industry

Post by yonny616 Mon Aug 23, 2010 11:38 pm

It gives good reasons.
http://videogameblogger.org/how-microsoft-changed-the-gaming-industry/1204
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Post by adro Mon Aug 23, 2010 11:44 pm

I do Agree for Achievements, however online it's a PC thing.
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Post by TRF Tue Aug 24, 2010 1:13 am

All of these things have been done on the PC beforehand. I love how they mention the fact that the PS2 required a $30-$40 adapter while neglecting to mention the $50/yr. you had to shell out for Xbox LIVE.
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Post by Reaper Tue Aug 24, 2010 1:25 am

There are pros and cons for both the Ps2 Network Adaptor and XBL, the most obvious being that the PS2 adaptor was a one-time purchase, you didnt need to suscribe every year.

However XBL is a service with extra features and access to trailers and what not, the PS2 adaptor was just that...an adaptor.

I do miss PS2 online though, BF2:MC....epic times Sad
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Post by Zillah Tue Aug 24, 2010 1:30 am


bitch
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Post by Teckno Tue Aug 24, 2010 3:52 am

^
Epic.
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Post by Guest Tue Aug 24, 2010 8:56 am

lol steam achievements anyone?

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Post by Angelus the Wraith Tue Aug 24, 2010 1:30 pm

Free Online Gaming

While the competition charge's $50.00, Sony offers free online play to anyone with a PS3 console


Choices Hard Drive


While Micro$oft had a good idea to let Xbox 360 owners save game files without the need for a memory card, Sony had a much better idea with their PS3 and letting its users use any hard drive they like. PS3 users can literally have a multi-terrabite HDD.


Trophies


While Microsoft added one very nice feature to all of their games, achievements, Sony perfected it. Although it took until 2009, all games released for PS3 must support trophies. With Bronze, Silver, Gold, and Platinum trophies, Sony's system is much more rewarding.
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Post by Kendo Thu Aug 26, 2010 5:24 pm

ŦЯӺ wrote:All of these things have been done on the PC beforehand. I love how they mention the fact that the PS2 required a $30-$40 adapter while neglecting to mention the $50/yr. you had to shell out for Xbox LIVE.
50 dollars=Not that much.
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Post by SlySonji™ Thu Aug 26, 2010 5:50 pm

Kendo wrote:
ŦЯӺ wrote:All of these things have been done on the PC beforehand. I love how they mention the fact that the PS2 required a $30-$40 adapter while neglecting to mention the $50/yr. you had to shell out for Xbox LIVE.
50 dollars=Not that much.

$50 for what?

Busting the bars that refrain you from online and XGC?
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Post by TRF Thu Aug 26, 2010 5:57 pm

Kendo wrote:
ŦЯӺ wrote:All of these things have been done on the PC beforehand. I love how they mention the fact that the PS2 required a $30-$40 adapter while neglecting to mention the $50/yr. you had to shell out for Xbox LIVE.
50 dollars=Not that much.
I know it's not that much, but $30 is even less, and the article made a big deal out of that. I'm not going to go around screaming "fanboy article", but they could have at least mentioned the online fee since they mentioned the online adapter.
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Post by Zillah Thu Aug 26, 2010 7:59 pm

Kendo wrote:
ŦЯӺ wrote:All of these things have been done on the PC beforehand. I love how they mention the fact that the PS2 required a $30-$40 adapter while neglecting to mention the $50/yr. you had to shell out for Xbox LIVE.
50 dollars=Not that much.

Let's see, to play video games online?
That's a lot.
There's extra features, like Cross Game/Party. But 50 bucks for online games? I'm a student in school, I just wanna play games for fun.
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